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3ds Max

3ds Max has brought top-quality updates over the years to help artists work faster and more efficiently. We continue to focus on bringing powerful solutions across disciplines to enhance the experience.

Over the past 5 years

Product Updates

Total Enhancements

Customer Ideas

2023

2023

 gITF support 
 Retopology Tools 1.2 
Place Working Pivot
 Create Point from Working Pivot 
 Create Grid from Working Pivot
 
 Align Working Pivot
 
 Selection Pivot
 
 New Properties added to Physical Material
 
 Autobackup toolbar
 
 Autobackup improvements
 
 Faster Rendering Experience with Arnold
 
 Occlude Selection Improvements
 
 Smart Extrude
 
 Unwrap UVW Keyboard Shortcuts
 
 Other Capabilities
 
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2023.1

 Smart Extrude 
 Unwrap UVW Keyboard Shortcuts 
Other Capabilities
 Spline Extrude 
 Morpher Modifier Performance
 
 Skin Modifier Performance
 
 Material Library - Save to Previous
 
 File Merge Performance
 
 Zoom Extents on Isolate
 
 Alembic 1.8.3
 
 Turbosmooth Performance
 
 Chamfer Updates
 
 Vertex Paint
 
 Perspective Match
 
 Spline Vertex & Segment Type Change
 
 Smart Extrude Face Generation Enhancements
 
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2022

2022

 Security 
 Smart Extrude 
Slice Modifier
 Extrude Modifier 
 Symmetry Modifier
 
 AutoSmooth
 
 Relax Modifier
 
 Rendering
 
 Arnold
 
 Bake to Texture
 
 Viewports
 
 USD for 3ds Max (Public Beta)
 
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2022.1

 Faster Smart Extrude 
 Deformation Modifier
 
 Enhanced Smooth Modifier
 
 Vertex Colors in FBX Imports
 
 Multi-Threading of Noise Maps
 
 Startup Failure Recovery
 
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2022.2

 File Save Performance 
 Unfold3d for the Unwrap UVW Modifier 
Enhanced Smart Extrude
 Updated Tablet Pen Pressure Support 
 Symmetry Modifier
 
 Improved Unwrap UVW Modifier Performance
 
 Security Settings Management
 
 USD for 3ds Max (Public Beta)
 
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2022.3

 Smart Extrude 
 Per Viewport Filtering 
Occluded Region Selection
 Robust Pipeline Integration 
 Advanced Wood in OSL
 
 File Save Performance Improvement
 
 MaxtoA Updates
 
 Symmetry Modifier
 
 Enhance Peel Results in Unwrap UVW
 
 Chamfer Modifier
 
 Animation Updates
 
 Usablity Updates
 
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2021

2021

 Bake to Texture 
 Installer 
Scripting with Python 3
 Arnold as the Default Renderer 
 Improved Viewport Quality & Settings
 
 OSL Shaders
 
 File I/O
 
 Chamfer improvements
 
 Weighted Normals Modifier
 
 SketchUp Import
 
 Substance Update
 
 ProSound Improved audio support
 
 FBX Improvements
 
 3rd Party Developer Tools
 
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2021.1

 Bake to Texture 
 Installer
 
 Arnold as the Default Renderer
 
 Shared Views
 
 User-Defined Defaults
 
 Physically-Based Rendering (PBR)
 
 Improved Viewport Quality and Settings
 
 Modelling
 
 SketchUp Import
 
 Render Settings
 
 Fluids
 
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2021.2

 Bake to Texture 
 User Interface 
Materials and Shaders Evolution
 Spline Chamfer 
 Smart Extrude
 
 Improved Selection
 
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2021.3

 Autodesk Retopology Tools 1.0 
 Materials and Shaders Evolution 
Brilliant Viewport
 Arnold Renderer 
 Path Deform
 
 Selection Methods
 
 Spline Chamfer
 
 Enhanced Subdivide and Remesh Algorithms
 
 Render Settings
 
 Script Execution
 
 Security
 
 Plugin Management
 
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2020

2020

 Create Animation Preview improvements 
 Chamfer modifier presets and save default settings 
14 new OSL shaders
 Revit import new “Combine By” types 
 MAXtoA PFlow instance node
 
 Copy+Pasted modifiers maintain their custom names
 
 Validity intervals (animation is only calculated if there’s a change in object location)
 
 Autobackup is more responsive to ESC request
 
 Civil View textures update to render with Arnold
 
 Change color of MAXScript listener window
 
 270+ 3rd party plugins launching around 3ds Max 2020
 
 Public Roadmap
 
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2020.1

 

Detachable viewports

 
 New Hotkey editor tool
 
 Chamfer modifier improvements
 
 New Double-click selection
 
 Command Panel improvements
 
 Autocomplete for MAXScript
 
 Arnold 5.3.0.2 out of the box
 
 Public Roadmap
 
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2020.2

 SketchUp importer update 
 Chamfer modifier improvement 
Viewport enhancements
 Python 3 Alert Mode 
 Arnold MAXtoA update
 
 Arnold 5.4 improvements
 
 Arnold beta GPU improvements
 
 Public Roadmap
 
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2020.3

 SketchUp ATF Importer Update 
 Chamfer Mitering Types available in EditablePoly 
Arnold and Active Shade Viewport Enhancements
 PySide2 updated 
 Arnold MAXtoA clip_geo Update
 
 New Forge Design Automation API for 3ds Max
 
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2019

2019

 OSL (Open Shading Language) support with 100 OSL shaders included 
 Advanced Wood shader 
Shape Booleans
 VR scene editing with 3ds Max Interactive 
 3ds Max Project tool updates
 
 Shared Views - Subscription only benefit
 
 Civil View updates to use Physical Material and Sun/Sky Positioner
 
 Blog post
 
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2019.1

Alembic Inspector
 OSL performance improvements
 
 Arnold MAXtoA Toon shading, noise removal improvements
 
 Switch quickly between projects with the new Project Toolbar
 
 Archiving and scene compression now supports large datasets greater than 2GB
 
 Vault users can check large files in/out and auto-login
 
 Export only animation with FBX
 
 Blog post
 
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2019.2

 Fluids loader 
 Alembic instancing support 
Arnold MAXtoA texture baking support
 Security Tools for ALC-CRP script protection 
 Autodesk Drive support for 3ds Max files - Subscriber only benefit
 
 Blog post
 
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2019.3

 Revit import Version Compatibility 
 Revit import UI and light improvements 
Interactive Active Shade viewport
 OSL 1:1 natively in viewport 
 Improved Alembic compatibility with Maya
 
 Blog post
 
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Future Roadmap

The 3ds Max product team is excited to continue posting updates to our public roadmap. The goal is to further engage with the 3ds Max community and to share direction for the product. The team has been busy pushing as much value as possible to you and we want to provide some insights on what we are working on for the future as there is a lot that we believe you will also be excited to hear about.

Look for the Revit Idea label to find roadmap items which originate from Revit Ideas.

Easily identify items that are new to the roadmap.

Vote for the roadmap items you find most important.

Customer Ideas

What is the most effective way to request a new feature or product enhancement for Autodesk 3ds Max? Submit your idea to the 3ds Max forum and vote up the ones you’d like to see implemented. 

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Most Recent 3ds Max Ideas

Community

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